Game Development Mastery Program
Transform your creative vision into interactive experiences through our comprehensive game development curriculum. Learn from industry professionals who've shipped games to millions of players worldwide.
Build Games That Matter
This isn't another coding bootcamp promising overnight success. Our 12-month program takes you through the real challenges of game development — from concept to publication. You'll work on actual projects, face genuine technical problems, and learn to solve them the way professionals do.
We've designed this program around what the industry actually needs. Not just programming skills, but understanding player psychology, managing scope creep, optimizing for different platforms, and working within team constraints. These are lessons you typically learn through years of trial and error.
- Build 5 complete games across different genres and platforms
- Learn Unity, Unreal Engine, and custom engine development
- Master game design principles through hands-on experimentation
- Work with real client briefs and industry-standard workflows
- Portfolio development with professional presentation skills
Learning Journey Timeline
Foundation Phase (Months 1-3)
Start with core programming concepts and game mathematics. You'll create simple 2D games while learning fundamental patterns like game loops, state management, and basic physics. No previous experience required, but expect to spend serious time practicing.
Engine Mastery (Months 4-6)
Deep dive into Unity and Unreal Engine. Build 3D environments, implement complex gameplay mechanics, and learn optimization techniques. This phase challenges most students — the jump from 2D to 3D development isn't trivial.
Team Projects (Months 7-9)
Work in small teams on larger projects. Learn version control, task management, and the art of compromise. Many great individual developers struggle here — game development is fundamentally collaborative.
Specialization (Months 10-12)
Choose your focus area — gameplay programming, graphics programming, technical art, or systems design. Complete a capstone project that demonstrates your specialization. This becomes the centerpiece of your portfolio.
Gareth Middlewood
Senior Gameplay Programmer
"I've been programming games for 15 years, worked on everything from mobile puzzlers to AAA shooters. What I love about teaching here is seeing students discover that moment when code becomes play. It's not about memorizing syntax — it's about understanding how tiny interactions create emotional experiences."
Petra Kjellberg
Technical Director
"Game development is problem-solving under constraints. Limited memory, tight deadlines, demanding players. I teach students to embrace these constraints rather than fight them. Some of the most creative solutions emerge when you can't take the obvious path."
Saanvi Chandra
Game Design Lead
"Everyone wants to make the next big hit, but great games start small. I focus on teaching students to prototype rapidly, test early, and iterate based on real player feedback. The best game designers are also the best at killing their darlings when something isn't working."
Ready to Start Your Journey?
Applications for our September 2025 cohort open in February. We accept 24 students per year and review applications holistically — we care more about your passion and problem-solving approach than your current skill level.
Join Our Waiting List